Thursday, January 3, 2008

Principles of 3d Modelling

This module for 3d taught me quite a bit... no... a lot... lol. I learnt modeling, texturing, rigging, and very basic animation. The application used is 3dsMax 9 under WinXP.


First model I've ever done in Max. A basic biped of our own with all the joints linked properly. I did not want one too simple so I created one similar to the game Toribash.
















A basic snail done using the mesh smooth technique.
It was in this exercise that I understood how to use the extrusion tool to create a model. You have to do it right or risk starting over again.
















A nice castle... With this, I learnt how to do simple texturing, so that the castle looks like it is made of stone.





























Chess pieces using the spline and lathe method. The knight was
the hardest piece but getting the shape right was fun.

















I am having a hard time taming blogger. So the words and the pictures may look out of place.

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